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LoL: Deep Cross Gaming vs Team Liquid (BO5) - Mid-Season Invitational Play-In

Sports snapshot for "LoL: Deep Cross Gaming vs Team Liquid (BO5) - Mid-Season Invitational Play-In" with league data and platform comparison on a single page.

Both Teams Slay a Dragon 69% Both Teams Slay a Dragon 69% Both Teams Slay a Dragon 68% Game Handicap: TL (-1.5) vs Deep Cross Gaming (+1.5) 67% Volume: $139K Liquidity: $506K Closes: 29 Jun 2026
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LoL: Deep Cross Gaming vs Team Liquid (BO5) - Mid-Season Invitational Play-In

Platform comparison

PlatformYES oddsNO oddsFeeKYCSettlement
Polymarket (via March Madness Predictions) Pick
polygram.ink (preferred broker)
69% 31% 0% (USDC on-chain) No-KYC up to $1,500 USDC, auto via UMA oracle See live odds →
Polymarket (direct)
polymarket.com
69% 31% 0% Geo-blocked in US/UK/EU USDC, on-chain See live odds →
Kalshi
kalshi.com
Up to 7% per trade US-only, KYC required USD See live odds →
Betfair Exchange
betfair.com
2-5% commission Full KYC from first trade GBP / EUR See live odds →
Manifold Markets
manifold.markets
Play-money (mana) None — play-money Mana (no cash-out) See live odds →

Outcome probabilities

Current market-implied probability for each outcome, from the live order book.

OutcomeProbability
Both Teams Slay a Dragon69%
Both Teams Slay a Dragon69%
Both Teams Slay a Dragon68%
Game Handicap: TL (-1.5) vs Deep Cross Gaming (+1.5)67%
Total Kills Over/Under 27.5 in Game 2?64%
Total Kills Over/Under 27.5 in Game 3?63%
O/U 3.5 Games63%
Total Kills Over/Under 27.5 in Game 1?62%
Both Teams Slay Baron Nashor53%
Any Player Quadra Kill53%
Total Kills Over/Under 30.5 in Game 2?53%
Any Player Quadra Kill53%
Both Teams Slay Baron Nashor52%
Any Player Penta Kill52%
Total Kills Over/Under 30.5 in Game 3?52%
Both Teams Destroy Inhibitors51%
Total Kills Over/Under 27.5 in Game 4?51%
Both Teams Destroy Inhibitors51%
First Blood in Game 1?50%
Odd/Even Total Kills50%
Odd/Even Total Kills50%
Odd/Even Total Kills50%
Odd/Even Total Kills50%
First Blood in Game 4?50%
Total Kills Over/Under 33.5 in Game 4?50%
Total Kills Over/Under 30.5 in Game 4?50%
Any Player Penta Kill50%
First Blood in Game 3?50%
Odd/Even Total Kills50%
Total Kills Over/Under 30.5 in Game 1?49%
Both Teams Slay a Dragon44%
Both Teams Slay a Dragon44%
Game 4 Winner39%
Total Kills Over/Under 33.5 in Game 1?36%
Game Handicap: TL (-2.5) vs Deep Cross Gaming (+2.5)35%
Total Kills Over/Under 33.5 in Game 2?34%
First Blood in Game 2?33%
Total Kills Over/Under 33.5 in Game 3?33%
Game 1 Winner33%
Game 2 Winner33%
Game 3 Winner32%
Both Teams Slay Baron Nashor28%
Any Player Quadra Kill28%
Both Teams Slay Baron Nashor28%
Any Player Quadra Kill28%
Both Teams Slay Baron Nashor28%
Any Player Quadra Kill28%
Both Teams Destroy Inhibitors27%
Both Teams Destroy Inhibitors27%
Both Teams Destroy Inhibitors27%
Any Player Penta Kill26%
Any Player Penta Kill26%
Any Player Penta Kill26%
O/U 4.5 Games24%
Match Winner19%

Market context

Deep Cross Gaming and Team Liquid face off in the Lower Bracket semifinal of the 2026 Mid-Season Invitational Play-In, a Best-of-5 series scheduled to begin at 8:00 AM on 29 June. This is the first competitive encounter between the two sides, with crowd-implied odds sitting at a neutral 50-50 despite Strafe users heavily favouring Team Liquid at 71.5% [1]. Strafe LoL World Rankings place Deep Cross Gaming at #27 and Team Liquid at #70, yet recent form suggests a tighter contest: Deep Cross Gaming has won two of their last five matches, while Team Liquid has secured three [1].

Historical precedents in MSI Play-In lower brackets often see higher-ranked teams falter after early exits, with momentum shifts proving decisive in Best-of-5 formats. For instance, in previous years, teams dropping from the Winners’ Bracket frequently struggled to adapt to the pressure of elimination matches, whereas lower-ranked sides with fresh legs occasionally capitalised on fatigue [1]. The current 50% probability reflects this uncertainty, balancing Deep Cross Gaming’s ranking advantage against Team Liquid’s recent win rate and the psychological weight of a first-time matchup.

Traders should monitor pre-match announcements regarding roster availability, particularly any key absences or coaching changes that could alter tactical approaches. Strafe users note Team Liquid’s recent 3-0 sweep against T1 in the Winners’ Bracket, a historic milestone for Faker, which may indicate strong morale despite their lower ranking [2]. However, Deep Cross Gaming’s narrow victory over Karmine Corp in Game 3 on 28 June demonstrates resilience under pressure [3]. Final line-ups and any delay notifications before the 8:00 AM start time will be critical catalysts for probability shifts.

Sources: 1 · 2 · 3 · 4 · 5

Methodology

Sports-specific comparison page for LoL: Deep Cross Gaming vs Team Liquid (BO5) - Mid-Season Invitational Play-In. Polymarket's live quote (Polygon order book) plus platform attributes for the three reference venues. Sports markets reward liquidity — Polymarket and Betfair are materially deeper than Kalshi or Manifold.

Resolution & payout

Sports markets typically settle on official final-whistle plus league confirmation. Polymarket uses UMA Optimistic Oracle with a source URL per contract — usually official league data feeds or ESPN/Soccerway. Two-hour dispute window, then smart-contract payout in USDC.

FAQ

Can I bet on individual matches?
Yes, Polymarket lists every major Premier League / Champions League / World Cup match as its own market. Liquidity varies — top matches like El Clásico or a semi-final often have six-figure pools, lower-league games closer to three-figure.
What are live sports odds on Polymarket?
Some top-tier matches stay open during play — you can trade the half-time probability in the 70th minute. Polymarket mid-prices update second-by-second; any frontend mirroring the order book shows the same movement.
Which sports markets are available?
Football (soccer) dominates — Champions League, World Cup, Premier League, La Liga, Bundesliga — followed by NFL, NBA, tennis Grand Slams, Formula 1, boxing/MMA. Resolution via official league source confirmation.
What's the difference between match odds and outright odds?
Match odds cover a single game ("Bayern beats BVB"). Outright odds are long-term aggregates ("Bayern wins the league"). Outright markets have deeper liquidity; match markets have faster resolution.
Can I import form data and lineups?
This page shows the live Polymarket quote as an implied probability. Form data and lineups must be researched separately via sports data providers (e.g. Soccerway, ESPN, FBref) — we surface the market probability, not the sport analysis.
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